Digital prison
Bastei Lübbe | oolipo
We were very fortunate to collaborate with Bastei Lübbe, one of the largest publishing houses in Germany, and their digital storytelling venture oolipo. We worked in-house along the core team and breathe new life into a stalling production pipeline to turn the aquired content into engaging mobile stories.
We initiated a design sprint during which we developed a concept for the novel »Mama can’t raise no Man« written by Robyn Travis.
We initiated a design sprint during which we developed a concept for the novel »Mama can’t raise no Man« written by Robyn Travis.
Design Sprint
Prototyping
Wireframes
UI + UX
![](https://freight.cargo.site/t/original/i/6536c0e0f0d4a7a5b296a0a04909b873abdb7c9b723bde8e67108f3bfd74dfd8/20161118-IMG_3821.jpg)
![](https://freight.cargo.site/t/original/i/bd5148303dc9cdb8352ef6084cdbdcabe38ce564a492db1fd01a279cbc469450/20170606-IMG_3844.jpg)
![](https://freight.cargo.site/t/original/i/60642fe9c0fbd64546ba19c7d7bbd029a86314556e3365a0e0f452aec459dc8e/20161118-IMG_3808.jpg)
![](https://freight.cargo.site/t/original/i/f7bb18da818d1680bb958007f552356b510ec68587d0bc3e4f4fb38aca4b7a39/20161121-IMG_3908.jpg)
Once we’ve decided for a concept we started the production; recording different voices, collecting footage, creating a playlist and validating various UI and UX routes.
Working well within the five days sprint we gathered existing material from The Guardian’s 6×9 solitary confinement project︎created by The Mill.
With the prototype ready we began testing with a variety of users and collected valuable feedback for interation.
Working well within the five days sprint we gathered existing material from The Guardian’s 6×9 solitary confinement project︎created by The Mill.
With the prototype ready we began testing with a variety of users and collected valuable feedback for interation.
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